While I'm waiting on my Formlabs printer, I thought I'd enlighten everyone on what it was really like to a 3D Modeler. In short it's not easy, I'm still learning so this may still account for why I'm speaking with a bias. However, I feel it is fair to say that it's just flat out hard. I have never spent so much time mastering one particular skill. Well maybe other than gaming. It could be that I haven't had any "proper" classes. I've been learning most of my skills pretty much by myself or through some form of online class. Sometimes I feel like working on a particular project is a complete daze. I go through all the motions, but 1-2 days later I've forgotten the minute details that allowed me to reach my project goal. I don't blame my online classes for that, it's my fault for taking the task of learning something as complex as 3D design, lightly. Here is where I go for my tutorial and lesson videos: Digital Tutor
I also spend my days reviewing and playing games, I find this a tad more entertaining, I'll admit. But, I love doing both just the same. It's my passion to work in the gaming industry and I want to eventually be more than just a low rung QA Tester (Sorry QA guys, I know you're really important, but you have to admit the position is pretty unsatisfactory as it stands). I'm working hard toward my goal and next week as both a reward and a job search opportunity I'm going out to GDC 2014 in San Fran, CA. I'll be sure to take keen notes and share my experiences when I get back. I'm super excited for the trip, enough to actually make the butterflies in my stomach change into raging dragons.
It'll be good to see how the development community has embraced 3D going forward. Perhaps there will be a panel on emerging technologies for practical usage in gaming. As most of the current applications seem to only involve just design. However, to truly appreciate what 3D Design is as a whole you need to look at other applications such as virtual reality. Products like the Oculus Rift which are still in their "developmental" stages should be looked at seriously for the next step forward in gaming. I want to embrace the world stepping forward into even something as fantastical and interacting with a 3D hologram.
More on the Oculus Rift here: Oculus VR
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